Sicily, Actually
Mafia: The Old Country takes the series back to its roots, literally. We're talking 1900s Sicily, dusty hills, olive groves, and a story about a bloke trying to claw his way out of poverty by falling in with the wrong crowd. It's got that slow-burn, cinematic energy that the first Mafia game had before the franchise got distracted by open-world busywork.
Personally, I spent the first hour just soaking in the setting. The detail on the environments is spot on, and the PS5 version runs smooth. It's a proper linear, story-first game, which in 2025 is almost refreshing.
Who This Is For (And Who It Isn't)
If you want a massive open world to faff about in, look elsewhere. This is more like a playable mob film than a sandbox. Think controlled pacing, scripted set-pieces, not a lot of side missions cluttering your map.
For fans of Mafia 1 or 2, it feels like a return to form. For anyone who bounced off Mafia 3's repetitive structure, this is a different beast altogether.
Honestly, my one reservation is the length. It's not a long game. You'll see credits in around 10 to 12 hours depending on how much you explore. At full price that'd sting a bit, but at the community-spotted price circulating right now, it's a fair deal for what you get.
The Verdict
Not half bad at all, mate. It's not reinventing anything, but it's well-crafted, looks gorgeous on PS5, and tells a story worth seeing through. Sometimes that's enough.